The best thing about HeroQuest is... Well it was really a lot of fun, actually. I thoroughly enjoyed it, and I think we're going to play again soon. But you aren't here for a review of a remake of a classic 80's film, or review of classic 80's board game. You're here to hear about my personal experience as I replay an 80's JRPG.
So back on topic, I spent much of the little time I was able to play lost at sea searching for the port nearest to Crescent Lake. Having finally found the place and restocked my supplies, I proceeded to the circle of creepy old guys (or sages, whatever) and got my canoe.
Next I decided to follow the advice of a walk-through I've been consulting whenever I get really lost, and ignore Mt Gulug for the moment to instead go after the Levistone. I proceeded to get lost for a while searching for The Cavern of Ice. That is a scary place. Thankfully I saved just outside, because I had two party wipes in there before I made it to my objective. 000000 was basically spamming Firaga and chugging Ether the whole time. I totally forgot about the part where you can fall through cracks at first too. Pain in the butt.
'Cause I'm as free as a bird now And this bird you cannot change |
At this point, I decided it was high time I got my class upgrades and headed over to the Citadel of Trials, and called it quits for the night. Today, I'll take on as much of the Citadel as I can before I go to my Pathfinder session this afternoon.
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